ok there are some things that you need to play dnd. there are two kinds of things that you need. first there is things that you just need to know from school or other things. the other things are books that gives rules for the books, I'll give a picture of the book, average prices, 7and uses.

oh yeah if the picture has a ** next to it then I have it and the if it has
*
i looked through it and it is really cool

Knowledge

to play DnD you should know how to do most of the following or play with some body that does know the following.

Books

Core rule books

The core rulebooks all come in a hard back with great color art work and is filled with basic rules.

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Title: Players Handbook
Price:
29.99 $
Uses:
This entire book is completely useful. is gives information on very race, class, skills, feat, and spells. Also it gives all of the rules that you need to play.

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Title: Dungeon Masters Guide
Price:
29.99 $
Uses:
The most useful book to DM. it gives many rules that make a lot since but are optional. gives a complete guide to all of the magic items and guides to make your own. also my favorite a bunch or prestige class.

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Title: Monster Manual
Price:
29.99 $
Uses:
The monster manual is a great guide to all kinds of magical monsters and beasts. It comes with full static's for every monster and amazing pictures for the monsters.

 

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Title: Psionics Handbook
Price:
29.99 $
Uses:
This is a guide to all kinds of psionic things. it is a mix of the players handbook, dungeons masters guide, and monster manual except all of it is focused on psionic classes, prestige classes, magical items and monsters.

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Title: Epic-level Handbook
Price:
39.99 $
Uses: This book is focused characters that have gotten to the point that the players handbook handbook that handbook can not supply them with rules. it gives rules and prestige classes for characters that have reached the 20th level and above.

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Title: Manual of the Planes
Price:
29.99 $
Uses:
This book is about a different planes of existences. it gives wonderful maps about the worlds out side our own. it shows where things are what is special about that world and how to get there. it also enclosed many plane jumping Prestige classes plus many teleporting spells.

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Title: Deites and Demigods
Price:
29.99 $
Uses:
This book is about how different gods act and more information on them. Also it gives information on combat that some gods participate in, and eventually a character at a high level. also it list new deities and information about there followers

   

Classes Book

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Title: Defenders of the Faith
Price:
19.99
Uses:
the defenders of the faith book is focused toward the two classes that fight and protect their deity, clerics and paladins. it gives many great prestige classes for them, also new ways to channel there chosen energy and information about churches and how they are run.

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Title: Masters of the Wild
Price: 
19.99$
Uses:
The wilderness is a great combat, but what is a greater foe is the rangers, Druids, and Barbarians that have learned their great skills from the forest. this book covers all three classes that learned from the forest. it gives can further that training with Prc's, feats, and skills that the wild has but never could access.

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Title: Song and Silence
Price:
19.99$
Uses:
This book is about the sneakiest of the classes. the bard and the rouge. it gives amazing Prestige classes, items, bard instruments, and bard spells. it also gives reasons why a character would become a rouge or bard. and last but not least it gives many rouge guilds and bards collages where characters can gain help through money, equipment, and knowledge.

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Title: Tome and Blood
Price:
19.99$
Uses:
The tome and blood manual is the greatest manual that a wizard or sorcerer could ever own. it is packed to the gills with prestige classes, magic items, spells library's, and new spells. it also includes rules for improved familiars. There is also a place in it for the standard format of a wizard spell workshop.

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Title: Sword and Fist
Price:
19.99$
Uses:
this is the book for the masters of combats . it is focused on the two classes that fight for a living but besides can not do much beyond that they can't do much. but with this manual they gain many feats, weapons, and Prestige classess that are combat orientated. it also gives great combat tactics for fighters.

 

Adventures

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Title: Bastion of Broken Souls
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Misalliances

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Title: Book of Challenges
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Title: Character sheets
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This is a very handy little tool that is helpful to DM's and players. it has a sheet for every class and a place for everything that a character needs. these should be photocopied then used.

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Real live Stories

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Title: The savage caves
Price:
5.99
Uses:
This is not a rule book this is an actual story using Dungeons and Dragons rules. it is a great book about how  Redger, Lidda, Jozan, and Naull.save a town from certain destruction.